A map to open up
Trials follow one another across a world map. Each ends at one, two or three stars, and you need them to unlock the next zone.

Slide the tiles in four directions: two identical tiles that meet merge into a bigger one. The 2048 rule everyone already knows — what changes is everything around it.
Each trial has three thresholds to reach, so three stars to earn. Stars open the next zones on the map, and the map does not run out in five minutes.
Trials follow one another across a world map. Each ends at one, two or three stars, and you need them to unlock the next zone.
The block lets nothing through: you play around it. The cloud masks the tile sitting underneath — it still moves and merges, so keep track of what it is hiding.
Remove a tile, swap two tiles, undo a move. Three uses each per run: the first is free, the next ones after a short video.
Your score, your record and the world best sit above the board at all times. Someone is always ahead.


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Press, content creators, partners or simply curious: get in touch. We answer, and we're happy to provide screenshots or an early build.